How to start a training ground again in tanks. Training ground. How to enter the WoT Training Grounds

29.7.2017 1874 Views

World of Tanks 9.19.1 – for “grandfathers” and “spirits”

Finally, on July 11, the long-awaited update 9.19.1 of the famous game World of Tanks was released. Fans have long dreamed of design changes that were high time to make to the toy, namely: to remove the imbalance of up premium cars and sadly pumped equipment. The developers finally got to the bottom of the problem and fixed the bugs of previous versions, adding some features.

The main feature of the update was not only the correction of errors of previous versions, but also the restart of combat training in the form of a training ground, where it will be interesting to try out both beginners and advanced players.

The training ground involves a step-by-step course, with the help of which it is possible not only to understand the basics of the game, but also to understand what tactics and strategic maneuvers are. Even if you have been in the game for a long time, we recommend that you do not ignore this excellent opportunity to learn some useful techniques.

Where do we start?

If you have just downloaded the toy on your PC, you will definitely be offered training at the Training Grounds. For experienced players, there is no need to start all over again - just press the Esc button and select the “Training Ground” item from the menu:

How does learning happen?

The purpose of the Training Ground is to briefly teach the basics of the game. He will talk about the basic control functions, the basic elements of the toy, and demonstrate the simplicity of the Hangar interface with useful tips on interacting with the virtual world.

After becoming familiar with the control features, the player moves on to the next part of the training - learning the tactics of fighting against bots. A series of four battles awaits you, during which you will learn how to shoot in the game, as well as perform simple tasks. Pass the test and get your first tank.

The choice is small and there are only three options for self-propelled guns:

  • T2 Medium Tank;
  • Pz.Kpfw. 35(t);
  • T-26.

The third stage of training involves familiarization with the capabilities of the automatic sight. The player can expect to shoot at moving targets, as well as shoot in sniper mode. You will understand the role of armor, and also learn how to purchase new modules for your tanks.

The fourth stage is a training battle, the purpose of which is to teach the player how to navigate the terrain. You will:

  • 1. Familiarize yourself with the mini-map, the basics of enemy detection and camouflage;
  • 2. Learn how to timely capture a base to change the course of the battle;
  • 3. Understand when to attack the enemy and when it is better to maneuver.

At the end of the game, the player will return to the Hangar and learn about the crew and their skills. After passing this stage, the player will already have a fully trained crew, and the commander will receive the “Sixth Sense” skill, which will tell him in time that his tank has been detected.

The fourth part is to study the features of the equipment. The player will constantly have to conduct game battles under fire that damages the car. In order to heal the crew in time and put the equipment in order, you need to know about some techniques, which special tips will tell you about at this stage of training.

You will also learn how to:

  • 1. Buy equipment;
  • 2. Install it on the tank;
  • 3. Complete combat missions.

After completing all four stages of training, you will already understand the basics of the game and combat, and will be able to proceed to the final stage of the Hangar - the Exam.

Exam

As after any other training, the World of Tanks player. he has to pass an exam that will show everything he has learned during his entire training. You, in the company of 14 allied bots, will have to fight a team of 15 bots. It doesn’t matter if you don’t succeed the first time - you can try to defeat the enemy countless times. For winning you will receive a reward: 500 gold and 3 days of premium account status. Moreover, this benefit is expected not only for new players, but also for “grandfathers”.

When creating the “Training Ground” location, the developers sought to look at the game through the eyes of its fans. Their main goal was to discover all the shortcomings and unclear points, bringing the maximum amount of clarity to the learning process.

Working on updates to the game World of Tanks. not finished. Its creators continue to analyze the requirements of players and will soon release many more new mods that will make the gameplay even more interesting and understandable.

The game is radically changing the training mode, which helps beginners quickly get used to the controls, mechanics and other subtleties. The functionality will be introduced gradually, starting with and will be called “Training Ground”. In subsequent patches the mode will be supplemented and improved, but now it will be a step-by-step course for novice tankers.

What will we see in the “Training Ground”

So, at the first stage of training, novice tankers will learn the basics of game mechanics, for which 4 training battles are provided. Here in detail, accompanied by interactive tips explaining tactics of behavior in various game locations, the basics and models of behavior in various situations. To ensure that the training is comprehensive and interesting, the new training mode will gradually introduce cadets to the capabilities of the hangar and its visual design.

In addition, all stages of preparing equipment for battle will be demonstrated in detail and clearly to beginners. The process begins with basic actions: upgrading and studying the main modules, loading additional equipment and ammunition, crew perks (skills). Along the way, the operation of the installed modules is described, and it is shown how the characteristics of the vehicle will be improved depending on the equipment and the learned skills of the crew. The user gets acquainted with various types of ammunition, learns about critical damage to modules and crew injuries.

The training ends with a very real fight in the standard 15x15 format. Here, in addition to the student, there are bots whose behavior model is as close as possible to the actions of real players.

Interestingly, Tank Range is not just a training mode. Here you can earn silver, experience for researching technology and equipment, equipment and even 3 days premium account. After training, the account is credited 500 gold, which will be enough to remove additional modules from the vehicle or purchase space in the hangar for a new tank.

FAQ "Training Ground"

How to enter the WoT Training Ground?


The new training mode will completely replace “Combat Training”. Anyone can try out the capabilities of the innovation. New players will be asked to visit the “Training Ground” when they first log into their account, experienced tankers will be able to get acquainted with the advanced capabilities after pressing the key ESC.

Why is the reward for completing the “Training Ground” not credited?

Although everyone can try the new mode, only new users will receive rewards for completing the training stages. There are no prizes for those who have already completed “Combat Training” before.

In update 9.19.1, combat training will be restarted in the format of the Training Ground - an interactive system not only for beginners, but also for those who have been in the game for a long time. The training ground is a step-by-step course that explains the basics of the game, starting with the Hangar and ending with tactics and maneuvers.

Today we're bringing you a quick look at the new Combat Training, where we'll tell you how it'll help newcomers and what those looking to brush up on their knowledge will find at the Training Grounds. Go!

How to start

If the player has just installed the game client, he will be asked to undergo training at the Training Grounds immediately after logging into the game for the first time. If you have been in the game for a long time, but want to refresh your knowledge, click the button Esc and select “Training Ground” from the menu:

Pace of learning

The training ground gets new players up to speed without overwhelming them with information. He goes through each of the game's features in turn, explaining elements that may be challenging for newbies. The tutorial begins with mastering the basic elements of the game, followed by the Hangar interface with a range of prompts explaining how to interact with each element.

After this, players can begin mastering tactical maneuvers against bots in a series of four battles:

  • During the first battle at the Training Grounds, players are given simple control and shooting tasks, as well as tips to help them complete these tasks. Having dealt with them, users will earn their first tank and will be able to choose one of three vehicles: T 2 Medium Tank, Pz .Kpfw. 35 (t) or T -26.
  • In the next stage, players become familiar with the mechanics of auto-aim, aiming at moving targets, and shooting in sniper mode. At the same stage, the role of armor is explained. The training then continues in the Hangar, where players learn to research and purchase new modules.
  • The next training battle introduces players to the mini-map and the basics of detection and camouflage. There they also learn that timely capture of the base can radically change the course of the battle. They will also understand when it is necessary to attack the enemy head-on, and when a flanking maneuver will be more effective. Players then return to the Hangar and receive detailed information about the crew and their skills/abilities available for study. After completing the third stage, the player receives a 100% trained crew, and the commander will learn the “Sixth Sense” skill, informing the player that his car has been found.
  • The fourth part of the training is devoted to equipment. During the battle, the player's car comes under fire. He needs to repair modules and heal shell-shocked crew members in order to restore the vehicle's effectiveness in battle. Special tips will show and explain what equipment should be used in a given situation. The hangar portion of this portion of the training will explain how to acquire and install equipment, as well as cover combat missions.
Final test

The training ground culminates in a final test that requires the player to use their newly acquired skills in combat, pitting the player and 14 allied bots against a team of 15 bots. If you don't win the first time, you can always try again. For successfully completing the final stage, the player will receive 500 and 3 days of premium account.

Combat training will be restarted in the format of the Training Ground - an interactive system not only for beginners, but also for those who have been in the game for a long time. The training ground is a step-by-step course that explains the basics of the game, starting with the Hangar and ending with tactics and maneuvers.

How to start :

If the player has just installed the game client, he will be asked to undergo training at the Training Grounds immediately after logging into the game for the first time. If you have been in the game for a long time, but want to refresh your knowledge, press the Esc button and select “Training Ground” in the menu.

Study pace:

The training ground gets new players up to speed without overwhelming them with information. He goes through each of the game's features in turn, explaining elements that may be challenging for newbies. The tutorial begins with mastering the basic elements of the game, followed by the Hangar interface with a range of prompts explaining how to interact with each element.

After this, players can begin mastering tactical maneuvers against bots in a series of four battles. During the first battle at the Training Grounds, players are given simple control and shooting tasks, as well as tips to help them complete these tasks. Having dealt with them, users will earn their first tank and will be able to choose one of three vehicles: T2 Medium Tank, Pz.Kpfw. 35(t) or T-26.


In the next stage, players become familiar with the mechanics of auto-aim, aiming at moving targets, and shooting in sniper mode. At the same stage, the role of armor is explained. The training then continues in the Hangar, where players learn to research and purchase new modules.

The next training battle introduces players to the mini-map and the basics of detection and camouflage. There they also learn that timely capture of the base can radically change the course of the battle. They will also understand when it is necessary to attack the enemy head-on, and when a flanking maneuver will be more effective. Players then return to the Hangar and receive detailed information about the crew and their skills/abilities available for study. After completing the third stage, the player receives a 100% trained crew, and the commander will learn the “Sixth Sense” skill, informing the player that his car has been found.


The fourth part of the training is devoted to equipment. During the battle, the player's car comes under fire. He needs to repair modules and heal shell-shocked crew members in order to restore the vehicle's effectiveness in battle. Special tips will show and explain what equipment should be used in a given situation. The hangar portion of this portion of the training will explain how to acquire and install equipment, as well as cover combat missions.


Final test:

The training ground culminates in a final test that requires the player to use their newly acquired skills in combat, pitting the player and 14 allied bots against a team of 15 bots. If you don't win the first time, you can always try again. For successfully completing the final stage, the player will receive 500 and 3 days of premium account.


Reward:

For successfully completing the “Training Ground,” new players, as well as those who have not undergone combat training before, will receive everything they earned during the training course (two vehicles, 100% crew, experience, credits, gold, and premium account days). Those who completed training before the release of 9.19.1 will be able to go to the Training Grounds to refresh their knowledge.

A training ground is an educational unit of a professional educational institution, organized with the aim of creating the necessary conditions for on-the-job training of students in professions that require sufficiently well-developed professional skills at the time of practical training. At training sites, as a rule, students undergo the initial stages of industrial training in the professions of agricultural machine operators, drivers of various vehicles, drivers of construction, mining and mining machines and mechanisms, builders, installers, installers and operators of the oil and gas industry and others similar in content and working conditions of professions.

Training grounds are equipped with the necessary operating production equipment, systems for its maintenance, test benches, simulators and other training and production equipment that allows organizing industrial training that is as close as possible to real conditions. Training grounds for industrial training of students in the professions of agricultural machine operators, drivers, machinists have specially equipped areas for conducting exercises for practical training of vehicle driving skills.

An important role in the normal functioning of the industrial training process is played by its educational and methodological support. It includes two components: educational and methodological documentation and educational and methodological teaching aids.

Main purpose educational and methodological documentation- determination of the content and basis for planning industrial training. Educational and methodological teaching aids are material objects that ensure the optimal functioning of industrial training. Let us consider the issues of rational organization of providing industrial training with educational and methodological means.

The leading principle of such provision should be the principle of complexity.

Methodological equipment must be constantly transformed into comprehensive methodological support (CMS). This will allow for a truly scientific approach to planning, development, creation, recording and monitoring of educational and methodological equipment of the learning process.

Integrated educational and methodological support for the educational process should be understood as planning, development and creation of an optimal system, educational and methodological documentation and didactic teaching aids necessary for complete and high-quality education of students.

When determining the criteria and content of comprehensive educational and methodological support for the learning process, it is necessary to proceed, first of all, from the working curriculum, reflecting the requirements of the state educational standard, defining the project of the content of the educational process in the subject, profession in accordance with modern requirements.

The system of educational and methodological documentation and teaching aids must first of all cover all the main content of the program material. Complexity in this case is expressed in the fact that the study of each key issue of the educational content for each topic (section) of the curriculum is provided with the necessary optimal minimum of teaching aids and the necessary documentation, which allows for high-quality implementation of the educational process.

The next criterion is taking into account the didactic capabilities of teaching aids. Different teaching aids have different purposes, different didactic functions and capabilities.

An integrated approach to educational and methodological support of the learning process involves planning and creating a set of appropriate teaching aids, taking into account their advantageous functions and capabilities, as well as typical situations of use.

An integrated approach to educational and methodological support of the learning process also requires that teaching aids provide both the educational activities of the teacher, master, and the educational activities of students at all stages of the educational process.

In relation to industrial training, this is: the formation of an indicative basis for students’ actions, the formation (practice) of new methods of action, the application of mastered methods of action, control and assessment of students’ developed and developed skills and abilities.

The learning process performs three main functions: educational, educational and developmental. An integrated approach to educational and methodological support involves the implementation of all the main functions of the pedagogical process in their entirety.

When equipping the educational process with teaching aids and educational and methodological documentation, it is necessary to take into account the economic factor, bearing in mind, on the one hand, an economically sound approach to planning a set of teaching aids, taking into account the mass character and prospects of the relevant professions, the content of training, the organization of the system for creating such aids, with the other is the selection and creation of such means that would make it possible to successfully solve educational problems at optimal costs for their development, production, acquisition, rental, etc. In addition, the teaching aids included in the complex must comply with established ergonomic and hygienic standards , environmental requirements, safety requirements for their use in the educational process.

Taking into account all these criteria (Fig. 1) is the essence of an integrated approach to educational and methodological support of the educational process.